Charity D&D (Live and Interactive)
Dungeon Master: Sean Hillman
Players: Gerald L. Coleman, Alexandra Christian, John Hartness, Elizabeth Rawitsch
Charity D&D will be collecting donations for our 2020 charity, the Equal Justice Initiative. There are several ways you can affect the outcome of this game with your donations!
Also, during the game, buying “Boons” or “Banes” for a player affects the Con Game. Each player represents a ‘Verse, and Boons earn that ‘Verse a point, where Banes deduct points from the ‘Verse’s total.
Player's Verses Are:
Gerald: Dragon
Alexandra: Alien
John: Lycan
Elizabeth: Kraken
Before the Game, you can give Boons or Banes to the Players:
All available in the Ko-Fi Store until 12:00pm EST Saturday.
Give one of the Players a Permanent +2 Ability Boost (max of 2/player): $5 each
Fill Up a Healing Potion Reservoir for a Player (max 60 hp per player): $1/hp
Give a Player an Advantage Token (they can choose to roll 2 dice instead of 1 and take the higher roll) (Max 2/player): $5
Give the Dungeon Master a Disadvantage Token (he can choose that the player rolls 2 dice instead of 1 and takes the lower roll) (Max 4): $5
Sponsor a “Special Encounter” tailored for a Player: (1 per player): $10
Buy an At-Will Full Team Heal for the players (limit 1): $25
Buy a player a magic item. There are 4 items, each costing $1, $3, $5, and $10
Each Item can be bought only once, so 16 total items.
Exact items for each player are listed on Ko-fi.
During the Game, you can also give Boons and Banes!
All will be Available via Ko-fi Commissions (just click Commission on the Ko-fi page) unless noted.
Make an NPC say something (must be PG-13): $5 per sentence/phrase.
Heal a Specific Player: $1 per 2HP healed. (In The Store, not the Commissions)
Give a Player a D8 Boon (they may roll this die and add the total to a d20 roll): $5
Give a Player a D8 Bane (on their next d20 roll, they must roll a d8 and subtract the value from the total): $5
Give a Team Advantage: All Players have Advantage on their next roll: $25
Foil the Team: Give all players disadvantage on their next d20: $25
Foil the Dungeon Master: All enemies have disadvantage for the next full round of combat: $25
Heal the Dungeon Master (max 3/fight): $5 heals 5 HP to all enemies on the map